The following document was in my level design 2 class at Full Sail University. I was tasked with being the team leader of this group, and as such I was the coordinator for the entire month project. The overarching feel and layout of the level was chosen as a group, and then I made the final decision on all of the issues that needed a ruling. I was also the puzzle designer for this level.
The game design document PDF file is linked below, and the results of our project can be seen on the UDK & Unreal ED page.